Any chance this will be on steam?
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are we going to have poly relationships as well? :D when can we expect the first chapter?
Yes there are two; Maja & Erik and Lucien & Raiden :)
Chapter one is coming in early March!
So I played Errant Kingdom for the first time yesterday and today.
I think it's actually interesting to be honest, the undisguised (or at least poorly hidden) caution towards the Ambassador as opposed to the Knight and Nomad. It's only the prologue of course so I could be wrong, but I think I'm getting a clear view on who would like revolution and chaos, change, for the kingdom, and who wants better for the people; and the people who kind of just watch from the sidelines, perpetually amused, waiting for the dust to settle.
This game definitely has potential for lots of replayability. I went for the safe route, advocating for people to get along but the idea of spreading anarchy and being generally evil, could also be an interesting thing, too.
10/10 would recommend.
Thank you for playing! The three routes are all very different to begin with when it comes to where their loyalties lie, but the potential for you to change that and craft their path is something we're really excited to play with x
I just wanted to know, what are the differences between the races of humans and Leathans?
As far as the romances go, would it be much different depending on which path you chose? Like, would a nomad romance be much different than an ambassador romance? Would it be worth it to go through each LI with each path?
Yes! All romances will be VERY different depending on which role you're playing. For example, if you're a Knight romancing Erik there may very well be some conflict due to his issues with the palace, or if you're a Ambassador romancing Raiden you'll have quite the time explaining that to you superiors...
Basically there's many possibilities and replay value, specifically when it comes to the romances :)
Welp, looks like I'll be playing it 24 times, at least, then! <3 <3
Are there any plans to change the lack of scrolling back and/or saving during choices? I've already bought the game and I'd still play it (I'm already obsessed with Erik and Raiden) but it sure would make it easier if I had at least one of those options!
I have just finished the prologue, and I am absolutely amazed by it (of course, I was not expecting anyhthing less from the team that brought to life WTNC, another favorite of mine).
However, I found some mild inconveniences, namely the CG reveal takes a lot of time. Also, after finishing the demo, I went to the gallery to see the CGs and they are still locked. Is this normal for the demo, and will they unlock when the first Chapter begins?
Thank you so much! We've actually discovered some framerate issues which are slowing down gameplay for some people and we'll be issuing a fix for that soon, so this will fix the slow-reveal on the CGs!
CGs are only unlockable in the full version :)
I am having issues with the Ambassodor's route. The meter for tact does not move, is this normal? I know it is only the prologue so I am not expecting much progress with that but it didn't move at all no matter what I chose unlike the other two routes. If this is an issue, is it also an isolated issue?
This isn’t an issue, just how the stats are coded. There aren’t as many options in Ambassador that increase the bar in the prologue. Stat increase options vary between route.
Would it be possible to make Steam codes available for people who paid for the Itch version during the Kickstarter? I assumed going into it that we were being given an either/or choice of Steam or Itch, but now Itch codes have been made available to Steam backers (for completely understandable reasons). Plus it looks like all new purchases on Itch come with Steam keys, but keys aren't available to the original backers for some reason?
I'm really not trying to be a jerk! But if I'd known we were the only ones who wouldn't be given the option of owning the game on both platforms, I would have waited to buy it on Itch post-Kickstarter instead.
Absolutely! Looks like a certain box wasn't ticked on itch when we did the keys but if you email us on firstname.lastname@example.org with your backer ID we'd be happy to supply you with a Steam key :)
Wonderful, thank you!
ETA: For anyone who, like me, wasn't sure where to get your backer ID, go to the project page and click on the tier you backed ("View your pledge"). It's at the bottom of the Reward section.
Was excited to see demo back out - but, Unfortunately, it still doesn't seem to work with the latest Mac OS. Will there eventually be a playable demo for Catalina users? Would really love to support this.
It's definitely compatible with Catalina as we've had more than a few people with that OS play it! However sometimes there are issues with Unity games on Apple machines with security. You can try the steps at this link to help.
If this doesn't work please email us on email@example.com and we'll see what we can do to help :)
I was having the same issue, but downloading the demo through the itch.io app seemed to work for me. :)
I was so excited to play the demo (Lucien is so up my alley, it's not even funny lol), but I've noticed a few things that have made me hesitant to pay for the full version. I got stuck on Erik's CG reveal at the bar for a good while and had to wait what felt at least a full minute before it let me move on... When it finally did, I accidentally clicked past dialogue that I couldn't go back to read via either scrolling back or the story log (it seems to be broken. I can't move past a certain point and what it does let me read is from the beginning to a point no where near where I actually am in the story). Do all of the CGs have long reveals like this, so I know for the future? Also, are there supposed to be no save slots or an auto text option? Is that normal for the full version as well, or just a quirk of the demo? Looking at the (understandably locked) gallery, I also noticed the few CG previews looked like 2 very different artists were involved, one more cartoonish and the other more realistic. Which artist is more prevalent in the majority of the CGs, or is it balanced? I'm curious why it was done this way. Thank you for your time, I hope to hear from you!
The CG scroll definitely shouldn’t be taking that long and we’ll look into that! The demo also has locked features that are available in the main game like the save/load system, story log etc.
We have two artists who are both incredible because we are a tiny indie team of 5 and with episodic releases it’s absolutely unrealistic to expect one artist to provide all 12 CGs and sprites (including expressions) for every update. Anna does our promo art, sprites and half of the CGs, and Len writes our Knight route and provides the other 6 CGs. We love showcasing the two different styles, even though they are quite different :)
Long time fan - I've been eagerly waiting for this game to come out since finishing WTNC and this is amazing so far, I'm in love with the characters! I also can't believe how fast you guys have come out with a patch, thank you.
After playing through it, I'm just dying to ask: I know this is just the prologue and the MC is in that kinda "reacting to everything" first stage, but I was wondering if they have something (class specific or general) that seperates them from the rest? What makes them special or uniquely suited to being this agent of change? Why are they in such high demand? Is this something we'll discover as the story develops?
Thank you so much for playing and we're glad you enjoyed! We definitely can't answer that as it is a spoiler, so you'll just have to play and see ;3
I just bought this and am currently downloading the prologue, but I'm really looking forward to it.
I loved WTNC! It's one of my favorite games.
Does race have an impact on the game or is it largely just cosmetic/flavor? Is there any lore on the Leathan? Appearance, lifespan, powers, etc?
It will affect certain dialogue options in the upcoming chapters. Here's a lore post on races in Novus; https://errantkingdomgame.tumblr.com/post/190316425638/humans-humans-are-as-you-...
Hello! I wanted to know, if we pay the 20 dollars pack, do we have the full game or only the prologue? :)
The game releases episodically every 2 months (see description) but you only pay the $20 once to get the Prologue/base, then every time we release a chapter it will be free :)
Hello! Congratulations on the release!
I'm wondering though, I'm a kickstarter backer, how do I get the game on itch.io.
Found the email. Can't wait to play this!
Hi, congrats on the release of the prologue! I haven't bought the game yet, but I was wondering if there's going to be an updated full demo? I got the impression from the description that the current mini demo is only temporary, but I might have misunderstood.
Yes! We’ll be removing the current demo and updating to a new one soon as it’s very outdated in terms of art/ui etc. :)
Wow this game is beautiful! Art, music, writing, little animations, the sheer aestethics of it. The characters are enchanting and story promises to be intriguing. Separate thanks for: Cedric, Raiden's finger guns, MCs' names on save slots.
Just finished playing the prologue and I have to say mostly positive things about this new game: as always lovely art, intriguing characters and story. The storytelling is enchanting, as well for the music tracks you've used.
All in all I'm looking forward to new updates.
The only not so positive feature I found, at least in my opinion, is the new save/load mechanic through the moon icon: I don't think it is just as immediate and intuitive as it should be, and I was a little troubled by the inability to save always when I wanted to but only when the game would allow it. I like being free to save before choices, so to able to turn back immediately and change my response to see different outcomes straightaway. Also I'd like to ask it you will considerate to add the possibilità to rewind and skip.
That said, I'm extremely glad to the possibility to pick different origins for the main character, and I can't way to play the next part!
I was also missing these features! I like to be able to save and return to choices and was disappointed that I wasn't able to do that.
I cannot for the life of me figure out how to save this game. I've pressed every button on the keyboard, clicked all over the screen, double-checked the menu but nothing seems to work.
Please put me out of my misery and tell me what I'm doing wrong.
The gold moon icon in the top right corner is your menu button in-game which will take you to options, at the top of the options screen is the save/load button.
... Can I court Cedric? Please?
Jokes aside, the prologue was wonderful. I played through all the routes and I loved how unique and interesting they were. I feel like everyone is constantly trying to play a prank on, embarrass, or trip up the main character, and it keeps me on my toes. The art is gorgeous, too. I'm excited for more. Thank you for the fantastic game.
I've played through all the routes (a few times haha) and I absolutely adore it so far! I’m very interested to see how the story will unravel and I love the variety of choices we can make, and I think it’s really cool that all the routes run parallel to each other and occasionally intertwine. The artwork on the backgrounds, sprites, and CGs is absolutely stunning, and the writing is charming as always. The characters are compelling and honestly delightful, I’ve already started to fall for some of them haha. But I cannot wait for the next chapters and thank you guys so much for your hard work on this <3
I appreciate the save slots having the names/roles of the saves, as someone who creates far too many saves to get every last piece of content lol, and I’m also excited to see the new program in action as compared to Renpy.
Sending love to you all!
Thank you so much! We're so excited to be able to use the dynamic backgrounds (and more to come!) to further enhance the storytelling. We're so glad you enjoyed x
Why are you unable to save during choices? We were able to do this with wtnc. There's also no way to skip dialogue so if you want to choose a different option you have to go back to your closest save and click all the way through until you get back to the choices of what to say/ do. I'm not sure why devs didn't stick with wtnc layout/ play contols. If it's not broke don't fix it. Or in this case if it's not broke please don't make it much worse :(
This is something we're looking to fix ASAP, we promise! We've built this VN system basically from scratch now we're using Unity so have a few kinks to work out but if you don't mind bearing with us we will have all the typical VN settings/systems in place so you can enjoy it the way you're used to x
Are there plans in future releases to allow a "rewind" feature, like by using the page up button in WTNC? I sometimes click too fast and don't get to finish reading a screen, or I get distracted and lose the plot, and want to review what I just read before making a choice.
We are working on the story log so that you can review the text you've passed! This will hopefully be available either in an update before chapter one, or in chapter one :)
Im having trouble figuring out have to make multiple save slots could you explain how?
All saves are labelled with the name and role of your character e.g John Nomad, so you simply just press 'create a new save' any time you want to save!
Can we make single purchases for the prologue etc.?
Buying and paying for the prologue will be the only purchase you'll ever need to make! The rest of the chapters will be free downloads :)
I was just wondering if the game is still coming out this month, or if it'll be next month! I saw there was an update w/ a countdown on kickstarter, but it was for backers only. I tried to look for this info elsewhere, but sorry if I missed it! Thanks for being a great dev team- I'm looking forward to buying:) especially after you guys were so incredibly consistent with WTNC's updates
Hi! Sorry for the late reply. It will be coming out this week. We unfortunately had a few unforeseen delays and some issues with our Steam release and as this was a Kickstarter project we wanted to be fair to our backers and release both itch and Steam at the same time!
Is 20$ the final price or will it increase after the game is finished?
The final price! We will never increase the cost. It will be $20 one-off cost for all three routes, all romances etc.
I bought the game. I cant wait!
I'm super hyped up and now I see there's also an asexual character and a demisexual character and it makes me so happy. As an asexual myself, there's barely any representation out there, and this is my first time seeing a visual novel with an ace character in it. Thank you, Lunaris games, for being amazing and exceeding my expectations all the time!~
I am so excited for this series. Loved WTNC and this one looks like it'll be just as awesome! I purchased through the kickstarter.
Hi ! I already loved When the night comes and now I'm ready for more ! But what I wanted to know is, if we don't pre-order now then will we have to pay for each chapter individually or anything ? Will it be the same price as before ? I don't know how it works sorry !
The devs have stated it will be a one off payment of $20 and all future updates are included.
Hello! I was wondering if we pre-order here on itch.io will we get a Steam key as well when it is released on Steam?
I'm really looking forward to this game the characters and setting look and sound so vibrant and beautiful! Since I loved WTNC so much I have no doubts that this will be an even more wonderful experience. <3
Awesome artwork, looks like a webcomic series
ME: *amped up to rebel*
Also me: Has no idea why I'm rebelling
: Doesn't know what the politics are
: Literally hasn't read the summary or anything
: Just wants to rebel cause 'Feel it Still' by Portugal. The Man is a straight up vibe
hey so I played the mini demo and just wanted to say the intro text moves by quite fast, I never have time to finish reading all of it? maybe I'm just slow idk lol and the first three love interests seem very short are we like 6 foot?
please bear in mind that this was a very quickly created demo so we could show the game at PAX West this past September as stated on the page. This doesn’t truly show even a portion of what the final product will look like. There will be many changes and edits, including to the things you mentioned.
I'm sorry if someone has asked this question all ready but will this be on steam?
It will! You can wishlist it here; https://store.steampowered.com/app/1148730/Errant_Kingdom/
This is super exciting~
Naturally, I'll be pre-ordering this game tbh. I feel terrible because I actually had money to buy it yesterday but paid for Witcher instead. dfjksldjfldjf >.< Oh god, I'm in pain. Next paycheck for sure though <3
I've been waiting for this game, now I finally was able to download it and it looks great! But I can only pick the role of the knight, is this bc it's the demo version?
Love the demo! Lucien is already my favorite. The text is a little hard to read sometimes, but other than that the game is gorgeous.
The demo was incredible, beautiful soundtrack, art, and the writing is superb... I love the bits of animated affects too. The game looks to be very promising and I wish the team the best of luck on this project.